Amalgam Universe

A 2280-post collection

Challenge #02583-G026: Ma Yub

There are two kinds of parents. There's the kind that thinks their children should have the experiences that they had when they were a child, and there's the kind that thinks their children should have something better than that.

The problem with being that second kind, I've found, is that it's hard to give your children something better when you don't really know what that looks like. -- Anon Guest

Bringing up the next generation of cogniscent life is never easy. Certainly, the basic caretaking falls into a pattern. Clean, dress, feed, and hold. Communication in all its forms tends to take place anyway. It's after the child surpasses the basic needs that the trouble begins, because education will occur whether the parent thinks they're doing it or not.

The two primary patterns of parenting are Sharing, and Expansion. Sharing includes all the good experiences of the parental childhood into the experiences of the child. Expansion improves on the past of the parent, so that the child has a better life. Easy for some.

Dan knew that he couldn't Share. Not his childhood, with the terrible neglect and the yelling and the harsh blows for the least infraction. The shouted, "Did that teach you? Did that teach you?" with his parents looming over him. It taught him, all right. It taught him things that it took years of therapy to get over. It taught him what not to do with an iron rod and the threat of hellfire. He was, he hoped and prayed, the very last of the Abused Generation, doing his utmost to see that his children could not ever suffer. So far, so good. It was the next step that had him baffled.

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Challenge #02582-G025: History is a Pane

I see the words tossed around here and there but I I don’t fully understand the impact of the “shattering” does fragment of humanity wander space, or something comical like everything went ape sh*t the moment humans enter the galactic alliance? -- Anon Guest

Many don't understand what the Shattering is, how long it took, and what it did to Human history. For a start, it's named as if it's one event, but it's actually an era in Terran history.

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Challenge #02580-G023: Just One

Human Bear was sitting on the ramp of his Bodge Job repairing a few new holes on one of the arms of his Live Suit courtesy of a particularly aggressive Predator on the planet they just left. When one of the Crew the creature thought looked like a tasty meal walked into the hanger to express this thanks, Stopped in his tracks at a human not sealed in his Protective Suit. He also noticed a very large very ugly looking scar that

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Challenge #02579-G022: What the Feces?

You’re shit is an insult, you’re the shit is a complement. You’re not shit is a reassurance, and fuck this shit is not related to the previous phrases. -- Anon Guest

Humans don't have to be confusing, but they will frequently do it anyway. Their idioms, axioms, and expressions are many, varied, and assumed to be understood by everyone. This can hold true for some Human words, as well. Enormous papers have been written on the versatility of some

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Challenge #02578-G021: Spoil Them Good

Love me as an equal, and I will pay you back. Exist while I love you SO MUCH, and I will burn entire star systems for your sake. (humans and pets) -- Anon Guest

Humans will pack-bond with anything, though the continually most mind-boggling example of this is Humans and inanimate objects. Second in that esteemed list is the non-cogniscent animals that Humans elect to share their space with and how intensely those creatures are spoiled.

The Humans themselves will put up

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Challenge #02575-G018: Gently, Gently

Two children have been good friends since the time they were in the same daycare together. They grew up as neighbors and even go to a mixed school. One child is a havenworlder, one child is a human. The human child is having a birthday party and has invited their best friend to the party. The parents need to have a long talk so it is fun and safe for all. -- Anon Guest

When you grow up with something, that's what

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Challenge #02574-G017: Art Supplies of Mass Destruction

A havenworlder has a human as a godparent and they love to teach there godchild stuff like survival tips, human pop culture and other things the child's parents would rather them not know. -- Cheshire

Having a godparent, goodparent, or other form of honorary family member is such a Deathworlder concept. Grown Deathworlders are aware of the fragile nature of mortality and have culturally instituted the concept of spare parental figures. This comes in handy for Havenworlders who are, culturally speaking, just

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Challenge #02573-G016: Cultural Exchange Program

Harvest festival, feast time, Thanksgiving, people have a lot of reasons for sitting to celebrate this time of year. A time to give thanks for what one has in their life, to remember what it is they are thankful for. But, for some, it was just a time to put out a feast and be a glutton, and enjoy it! A person had been researching the Vorax, in fact, their entire race, learning their culture and their ways. Learning that the Vorax

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Challenge #02572-G015: Inappropriate Topic

It has been lingering in my mind for a while. Every waking moment it come across my mind. I feel like I’m gonna get my ass beaten if I say it out loud. But why my crew mates look like anthropomorphic animals?!? -- Anon Guest

There are times when it seems like the Universe was made by a lazy creator. The truth might seem stranger than that fiction. Convergent evolution means that beings suitable to a specific gravity and a specific

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Challenge #02570-G013: Happy For Some

Welp since I learn that cursed knowledge I’m dragging y’all down with me with your own curiosity. “Happy tapioca” isn’t all that happy -- Anon Guest

[AN: Urban Dictionary holds all the answers to this mystery and I am positive the average reader does not want to know. Personally, I think it's a waste of perfectly decent pudding, but if it floats your boat, keep it private, thanks.]

When civilisations exist in post-scarcity, the weirdness multiplies. When people can

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Challenge #02568-G011: Stacked Competition

Wanna play yugioh? -- Anon Guest

[AN: I have no idea how to play Yugioh, and I'm moderately certain that describing said game will impinge on someone else's intellectual property... so today, the part of Yugioh will be played by a completely made-up game called Ebisnach]

Humanity loves combat. Synthesized or real. They have more or less tamed their competitive nature in the form of formalised synthetic competition. They call them all games, but the nature of Human games is always some

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Challenge #02567-G010: Assumptive Dread

Humans are not great because of what most people think. It’s not our physical capabilities or our ingenuity, not even or pack-bonding skills. It’s our heartiness and our healing ability that is boosted though the advancement of medical applications. Humans figured multiple ways how to rewrite our genetics codes before we had proper space travel, we were able to eradicate deadly diseases off the face of the planet. Hell I wouldn’t be surprised if we created the prototype livesuit.

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Challenge #02566-G009: All About Where You Stand

I want to see a Havenworlder from a high grav planet. Dense and tough by necessity from the environment, but with absolutely nothing dangerous in to it in its home planet. No rough terrain to fall down, plentiful food without any toxins that effect it, gentle weather that never bothers it, etc. -- Anon Guest

Gravity is usually necessary for life to evolve. Most life comes to become on planets, with a rare few becoming in lower gravity environments that are also

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Challenge #02564-G007: Determination and Caffeine

A planet with a mix of deathworlders and havenworlders, one of the few planets to have such a mixed colony, is struck by an unusual virus. For the havenworlders, it's painful, it makes them very, very sick, but it is survivable, mostly. Though there have been casualties and other side-effects. For the deathworlders, it's just as painful, but worse, the virus is mostly fatal if contracted. And the survivors are usually in very bad shape. The disease is also, unfortunately, extremely contagious

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Challenge #02563-G006: Little, Quiet, Troublesome

There were three humans aboard this ship. As big as it was, and with the size of the crew, even with three they had their hands full! Still, it wasn't a bad job, pay was good and they saw some of the most beautifully unexplored worlds. Two of the humans were burly individuals, boisterous and active. During down time they always headed to one of the storage areas that had been converted to a game room to burn off steam playing racket-ball,

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