Luckers

A 23-post collection

Challenge #02682-G125: Safe As...

An underground facility made as comfortable as possible. However, this is an unusual place, part state-of-the-art hospital, part apartment building. The walls are soft, there are no sharp corners, the floors are soft, anything hard that can be covered with soft, is covered. There is nothing sharp here. There are dozens upon dozens of apartments in this place, and all of them the same. Soft. But there is a reason for this.

This is the facility that houses and cares for Bad Luckers. Those unfortunate souls born with the genetic condition that brings them bad luck no matter how hard they try to avoid it. They have good jobs, albeit, telecommuting, and have friends amongst their own community. Their families can visit at any time. But for them to leave, they must wear the warning badge that shows they are a bad lucker. Not so much for others' sake, but to allow others to know these poor individuals need to be looked out for, lest they end up in harm's way. -- Anon Guest

Of all the strange mutations in the Human Genome, the Luck Gene has to be the most incredible. Science has attempted to understand those rare souls who can alter the course of probability, but of course, luck was never on science's side.

Only those with the worst luck wound up in the laboratory, and you never want anyone like that in an environment full of hazardous materials and equipment. The collected forces of Humanity managed to learn after the first five asteroid strikes[1]. Now, they just have a means to test for its presence, and treatment for those who came out with the worst possible luck.

In everything, there is balance. For every Lucker with good fortune, there is one who has bad luck land on them. Some give luck to others, only to have terrible luck for themselves. Some have the best luck for their own, only to cause catastrophes for others. Some are loved for their luck. Some are revered. Some... are sheltered.

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Challenge #02446-F256: Do No Harm

In her late teens, early 20's, she went into space to learn to be a medic. From the time she was a small child, she had wanted to be someone who saved lives. She was a Lucker with a twist. For though she never won at cards, dice, or at any game she played, when it came to the struggle between life and death, death would always lose. And she had vowed, no matter her patient be a friend or an enemy,

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Challenge #01874-E050: Welcome Back

“The risk I took was calculated, but man, I’m bad at math.” -- TheDragonsFlame

It was later. The wounds had been repaired and bandaged. The fires had been extinguished. The echoes of the explosions had long since died down. And Tierl was still pissed. Because she was waiting for Jan to wake up after the flakking mess she'd made. Sure, there were upsides and downsides to loving a Lucker, and this was the one that irritated Tierl the most. Watching time

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Challenge #01711-D250: The Best of Luck

Lucker, who's "Gift" is to bring Luck to others - and makes a good living out of it. -- Knitnan

I don't take chances. In my case, it's a 100% chance that I'd fail. I know this is an absolute truth because I've been tested. Hi, I'm a Lucker. Your good luck is my fault. You're welcome. On the downside, I'm banned from every gambling establishment in Galactic Society.

Not for winning, oh no. I never win. I mentioned that. No. I

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Challenge #01612-D151: Our "Hero"

"So the only defences are [Cosmic Chew Toy] and the automated ones."

"...which means, the only defences are the automated stuff." -- RecklessPrudence

The ship's human was a Lucker. Unfortunately for him, all that luck was bad. Unfortunately for everyone around him, he had the deplorable tendency to blame everyone and everything else around him except himself. Edger Arnold never got officially tested for the Luck Gene, and said it was against his religion to do so. Nevertheless, all the signs were

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Challenge #01567-D106: Improbably Driven

[Person #1]: And you think this will work?

[Person #2]: We have the highest expectations of success.

[Person #1]: Highest expectations?

[Person #2]: Reasonable certainty.

[Person #1]: Reasonable certainty?

[Person #2]: Mild confidence.

[Person #1]: Mild confidence?

[Person #2]: We are drawing lots from a bowl of angry scorpions while ice skating downhill.

[Person #3]: YEAH! WHO'S WITH ME BABY? -- RecklessPrudence

Many a life-threatening adventure has both started and ended with the words, "The human has a plan." Many more have

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Challenge #01482-D021: All the Luck

“If my life wasn’t funny, it would just be true, and that is unacceptable” - Carrie Fisher -- RecklessPrudence

Kyle was a Lucker. One of the unfortunate few with the Luck gene. His bad luck was everyone's good, and vice versa. His 'range' was five Standard Distance Units, or he would be isolated on a small station just big enough for one. The universe, it seemed, liked balance.

Fortunately for Kyle, he had found an 'out'. He moonlighted as a stand-up

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InterNutter answers an Ask: Luckers

This came to me via email:

Wanda the Unfortunate and ‘The Drongo’, are both luckers. Wanda is clumsy, the Drongo gets 'Wonderful Ideas!“ Both have the ability to fall into the Septic Tank and come up with valuables plastered over themselves. So, are they just two degrees of luckers? Wanda has two doses of clumsy, the Drongo seems to be immune to clumsy but not safe to be near. And what happens on places like Amalgam where population density

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